Product Designer - Design Systems
To see similar active jobs please follow this link: Remote Design jobs
We are seeking a Product Designer to join our Design Systems (Figma Pattern Library) team, dedicated to building and evolving shared patterns and components across Figma’s expanding suite of products. This role will focus on a consistent and approachable experience for Figma’s audience, regardless of the product they are using. As Figma continues to grow, a cohesive design system that spans multiple products is critical. We are looking for a designer with experience in multi-product environments who can work collaboratively across teams to develop, refine, and implement design systems that scale.
This is a full time role that can be held from one of our US hubs or remotely in the United States.
What you'll do at Figma:
Contribute to the overall strategy and decision-making regarding cross-product design systems.
Define and communicate a clear vision for shared design patterns that can be utilized across various products.
Collaborate with product management, engineering, and other design teams to ensure consistent implementation of design components.
Create, iterate, and refine design system components, including flows, prototypes, and high-fidelity visuals.
Drive the adoption and continuous improvement of the design system across the organization.
We’d love to hear from you if you have:
5+ years of experience designing UX and UI for software, with a focus on design systems.
Experience working independently and collaboratively to explore design solutions from concept to implementation.
Proven ability to create simple, scalable solutions for complex user experiences across multiple products.
Experience managing complex projects that involve collaboration across different teams and organizational boundaries.
Proficiency using prototyping or concepts to communicate design decisions effectively.
While it’s not required, it’s an added plus if you also have:
A deep understanding of how design systems operate within large, multi-product companies.
A passion for creating inclusive, user-friendly designs that cater to a broad audience.
Experience mentoring junior or early-career designers.
A knack for identifying and solving ambiguous problems, shaping them into clear, actionable goals.
About the job
Product Designer - Design Systems
To see similar active jobs please follow this link: Remote Design jobs
We are seeking a Product Designer to join our Design Systems (Figma Pattern Library) team, dedicated to building and evolving shared patterns and components across Figma’s expanding suite of products. This role will focus on a consistent and approachable experience for Figma’s audience, regardless of the product they are using. As Figma continues to grow, a cohesive design system that spans multiple products is critical. We are looking for a designer with experience in multi-product environments who can work collaboratively across teams to develop, refine, and implement design systems that scale.
This is a full time role that can be held from one of our US hubs or remotely in the United States.
What you'll do at Figma:
Contribute to the overall strategy and decision-making regarding cross-product design systems.
Define and communicate a clear vision for shared design patterns that can be utilized across various products.
Collaborate with product management, engineering, and other design teams to ensure consistent implementation of design components.
Create, iterate, and refine design system components, including flows, prototypes, and high-fidelity visuals.
Drive the adoption and continuous improvement of the design system across the organization.
We’d love to hear from you if you have:
5+ years of experience designing UX and UI for software, with a focus on design systems.
Experience working independently and collaboratively to explore design solutions from concept to implementation.
Proven ability to create simple, scalable solutions for complex user experiences across multiple products.
Experience managing complex projects that involve collaboration across different teams and organizational boundaries.
Proficiency using prototyping or concepts to communicate design decisions effectively.
While it’s not required, it’s an added plus if you also have:
A deep understanding of how design systems operate within large, multi-product companies.
A passion for creating inclusive, user-friendly designs that cater to a broad audience.
Experience mentoring junior or early-career designers.
A knack for identifying and solving ambiguous problems, shaping them into clear, actionable goals.